I just finished the first version of an include file for generating wood as
isosurfaces.
Right now it only generates wooden planks and cylinders. I also thought about
profile planks, but i did not yet have any success. Anyone who managed using
object pattern for isosurfaces ? It's quite difficult and not very flexible
doing them with mere mathematics...
The files and description is available here:
http://www.schunter.etc.tu-bs.de/~chris/iso_wood.html
A sample picture is in p.b.i.
Have fun, comments and suggestions for improvements are welcome.
Christoph
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Christoph Hormann <chr### [at] gmx de>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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